Retribution/Inquisitor
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Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Inquisitor
Faction: Imperial Guard
- Built by:
- Tier:
- 1
- Type:
- Commander
- Armor:
- commander
- Size:
- small
- Squad health:
- 720
- Models:
- 1
- Die last:
- Model health:
- Courage:
- 100
- Energy:
- Sight radius:
- 40
- Detect radius:
- 5
- Speed:
- 5.5
- Melee skill:
- 70
- Rotation speed:
- Charge speed:
- Charge range:
- Charge duration:
- Charge cooldown:
- Leap:
- Crush:
- Knockback resist:
- Cover benefits:
An offensive spell-caster with both ranged and melee weapon options. Uses several damaging and immobilizing abilities.
The Inquisitor (Inq) is one of the Imperial Guard hero units, an agent of the Imperial Inquisition. She starts out as a basic melee hero with somewhat low health, but can be upgraded to various roles. The Inquisitor is best known for her numerous stun/snare abilities; other options include infiltrating allied units and a very effective anti-vehicle pistol.
- Versatile and fairly simple to use
- Can be used in both melee and ranged combat depending on wargear
- Good synergy with many unit types due to immobilizing abilities and infiltration
- The only hero with access to the Bane Wolf tank.
