Chaos Rising/Corruption Traits

From Dawn of War II Community Wiki
Jump to navigation Jump to search

Force Commander

Corruption Points Trait Name Description
0-3 Piercing Cry Battle Cry stuns and damages any nearby daemons. If Battle Cry is not unlocked, gain the Piercing Cry ability with that same effect. (Gaining the Blood Lust trait will remove this trait.)
4-7 Blood Lust Energy regeneration becomes minimal, but unit regains both Energy and Health with every kill.
8-11 Fearful Victory When charging with To Victory!, knocking back enemies also demoralizes other nearby enemies, reducing their attack damage.
12-15 Unholy Revival Global Ability Unlocked - Tap into unknown powers to revive all incapacitated sergeants at full health and reinforce their squads. Each use adds corruption to all deployed squads.
16-19 Will to Power Reduces the energy cost of the unit's abilities and the cool down on corrupt abilities. The unit's other abilities take slightly longer to cool down, however.
20-23 Sweeping Doom Ability Unlocked - Perform a sweeping strike, dealing massive damage to targets in a wide arc in front of the Commander.
24 Call for Blood Battle Cry becomes Call for Blood, which sends allies into a frenzy of bloodlust, gaining power with every strike and becoming invulnerable to outside damage, but losing Health during the frenzy.

Tarkus

Corruption Points Trait Name Description
0-3 Fervor Tarkus has increased attack power and defense when in battle with daemons. (Gaining the Blood Lust trait removes this trait.)
4-7 Blood Lust Energy regeneration becomes minimal, but unit regains both Energy and Health with every kill.
8-11 Shield of Hate Global Ability Unlocked - Tap into unknown powers to make a targeted ally temporarily reflect all damage done to him back upon his attacker. Each use corrupts all deployed squads.
12-15 Enrage Ability Unlocked - Send a targeted enemy into a blind rage, forcing him to attack his own allies. This ability becomes the area-of-effect Aura of Rage if Taunt is unlocked.
16-19 Will to Power Reduces the energy cost of the unit's abilities and the cool down on corrupt abilities. The unit's other abilities take slightly longer to cool down, however.
20-23 Unholy Zeal Ability Unlocked - Become temporarily invulnerable, regaining Health with every enemy attack that would normally have damaged you.
24 Mark of Nurgle Tarkus becomes immune to suppression. Tactical Advance becomes Aura of Decay, a state in which Tarkus emits a foul aura that heals him, damages nearby enemies, and drastically slows his movement.

Cyrus

Corruption Points & Traits Description
0-3 (Mend) Cyrus revives incapacitated units at full Health. When equipping Stimulant Kits, their use is an Energy-based ability. (Gaining the Blood Lust trait will remove this trait.)
4-7
8-11
12-15 (Cloud Minds) Global Ability Unlocked - Invoke unholy powers to blind all enemy units temporarily. Each use adds corruption to all deployed squads.
16-19
20-23
24 (Death Package) Ability Unlocked - Surreptitiously plant a powerful explosive on one of your allies. Then detonate the charge, causing massive damage and incapacitating the ally.

Jonah Orion

Thaddeus

Avitus