Dark Crusade/Tau Empire
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Faction | Tech Tree | Strategy | Background |
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This page is about Dark Crusade units. For background information, see Tau Empire. Like the Orks, the Tau are primarily an offensive civilization, possibly even more so due to their inability to construct defensive turrets. However, the similarity ends there. Unlike the Orks who specialize in direct melee combat, the Tau excel in attacking while avoiding damage, either through stealth or by sniping enemy positions using their superior range and accuracy. They also have a greater selection of units that can be infiltrated and are they only faction that can construct infiltrated Vehicles. Tau players can hold Critical Locations more effectively since these areas act as spotters that allows units to attack beyond their normal line of sight. The Tau may alternatively camp out in narrow passageways near choke-points from where they can snipe the enemy from afar. The Tau have some of the highest range units in the game and some deal the most ranged damage. Some Infantry units can out-range turrets mounted on Listening Posts while some Vehicles can even out-range most anti-Vehicle weaponry. Like the Eldar, they can be used in hit and run attacks and fare best in large maps that feature multiple narrow passageways, but can also be used in entrenched positions to a good effect.
CommandersTau Commander (Shas'o Kais)
Ethereal
InfantryEarth Caste Builder
XV15 Stealth Team
Vespid Stingwing Strain
Fire Warrior Team
Kroot Carnivores
Kroot Shaper
Pathfinder Team
XV88 Broadside Battlesuit
XV8 Crisis Battlesuit
Kroot Hound Pack
Shas'ui Bodyguard
VehiclesDevilfish Troop Carrier
Skyray Missile Gunship
Drone Squad
Drone Harbinger
Hammerhead Gunship
KrootKrootox
Greater Knarloc
BuildingsCadre HeadquartersListening Post (Tau)Plasma GeneratorThermo Plasma GeneratorTau BarracksPath to EnlightenmentKroot Shaping CenterVehicle BeaconKauyon Command PostMont'ka Command PostCoalition Center
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