Dawn of War II/Assault Squad

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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Assault Squad
Infantry
Dow2 sm assaultsquad.png Dow2 dec anti infantry melee 2.png Dow2 dec upgrade jump.png Faction Space Marines Health 1200 Buy Reinf. Upkeep
Tier 1 Courage 100 Dow2 requisition.png 500 83 12.75
Armor heavy_infantry Sight radius 40 Dow2 power.png 50 8
Size small Detect radius 5 Dow2 popcap.png 15 5
XP value 210 Speed 5 Dow2 time.png 30 7.5
Death +17 Model count 3
Melee skill 70
Effective at closing distances quickly. Can be upgraded with a squad leader, stun grenades and anti-vehicle melta bombs. Data version: 2.6.0

Assault Squads (ASM) are Space Marine jump infantry units equipped with heavy armor, jump packs and close-combat weapons. Their jumping entry provides good disruption and they murder any ranged infantry, but lose to proper melee specialists. The grenade upgrades allow them to support anti-vehicle and anti-garrison actions.

  • The most expensive tier 1 unit in the game
  • Damage output is medium, and can take ranged fire fairly well, doing nicely in situations where melee participants are being shot at
  • Especially good synergy with the Apothecary
  • Facing melee specialists (only dedicated melee though, as in worthless range and extreme melee damage) requires ranged support and using abilities

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