Dawn of War II/Chaos Havocs
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Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Chaos Havocs Infantry |
||||||||
---|---|---|---|---|---|---|---|---|
Faction | Chaos Space Marines | Health | 675 | Buy | Reinf. | Upkeep | ||
Tier | 1 | Courage | 100 | 250 | 42 | 10.2 | ||
Armor | heavy_infantry | Sight radius | 40 | 30 | 5 | |||
Size | small | Detect radius | 5 | 12 | 4 | |||
XP value | 200 | Speed | 5 | 24 | 6 | |||
Death | +9 | Model count | 3 | |||||
Melee skill | 50 | |||||||
A heavy weapons team capable of suppressing infantry. Can be upgraded with anti-vehicle weapons. | Data version: 2.6.0 |
Chaos Havocs are the Chaos Space Marine equivalent of a Devastator Marine Squad. They are deployed as a heavily armored suppression squad, and may be upgraded to a "hard" anti-vehicle unit with a lascannon or a "soft" anti-everything unit with an autocannon.
- Reload more often than Devastators, making their DPS slightly lower
- Range multipliers for courage (suppression) damage are higher, making Havocs suppress their target much faster than Devs and other suppression squads
- Heavy bolter teardown time is 1 second longer than Devastators'
- Lascannon has no wind-up delay, but setup is 1 second slower than Devastators' and reload time is longer
- The first squad with the autocannon upgrade, which deals higher damage than the heavy bolter and is effective against light vehicles, but does not suppress
Rank unlocks
- Rank 4: Havoc Rare Armor
- Rank 33: Havoc Epic Armor