Dawn of War II/Lascannon (Devastator Marine Squad)
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The Lascannon is a unit upgrade Dawn of War II multiplayer.
Available to
Effects
The squads's heavy bolter is exchanged to a lascannon that does 33 DPS to vehicles and (large) super-heavy infantry. The lascannon is worthless against small infantry because of its low accuracy. The squad decorator is changed to anti_vehicle_ranged.
Weapons
SM Lascannon | ||||||
---|---|---|---|---|---|---|
Setup time | 4 | Weapon family | brightlance_pvp | |||
Teardown time | 3 | Damage type | armor_piercing_pvp | |||
Moving accuracy | n/a | Weapon type | single | |||
Base damage & range data | ||||||
Range | 0–65 | Health damage | 165 | Courage dmg. | 0 | |
Distant | 65 | Distant | 1 | Distant | 1 | |
Long | 65 | Long | 1 | Long | 1 | |
Medium | 0 | Medium | 1 | Medium | 1 | |
Short | 0 | Short | 1 | Short | 1 | |
Fire data | ||||||
Wind up | 2 | Burst duration | Reload frequency | 1 | ||
Wind down | 0.5 | Cooldown | 0 | Reload duration | 2.5 | |
Other details | Each hit slows vehicles by 50% for 5 seconds. | |||||
Damage Per Second calculations (?) | ||||||
Raw DPS: 33 | huge 1 |
large 1 |
medium 0.3 |
small 0.05 |
tiny 0.01 | |
commander 1 |
9.9 | 1.65 | ||||
infantry 1 |
1.65 | 0.33 | ||||
infantry_fire_resist 1 |
1.65 | |||||
heavy_infantry 1 |
33 | 9.9 | 1.65 | |||
super_heavy_infantry 1 |
33 | 1.65 | ||||
vehicle 1 |
33 | |||||
building 1 |
33 | 9.9 | 1.65 | |||
building_defence 1 |
33 | |||||
building_light 1 |
33 | 33 | ||||
Cover modifiers | ||||||
open | light | heavy | garrison | shield | ||
damage | 1 | 1 | 1 | 1 | 0 | |
accuracy | 1 | 0.9 | 0.75 | 0.5 | 0 | |
Data version: 2.6.0 |
SM Fist Devastator | ||||||
---|---|---|---|---|---|---|
Setup time | 0 | Weapon family | sword_pvp | |||
Teardown time | 0 | Damage type | melee_pvp | |||
Moving accuracy | 100% | Weapon type | melee | |||
Base damage & range data | ||||||
Range | 0–0 | Health damage | 12 | Courage dmg. | 0 | |
Distant | 0 | Distant | 1 | Distant | 1 | |
Long | 0 | Long | 1 | Long | 1 | |
Medium | 0 | Medium | 1 | Medium | 1 | |
Short | 0 | Short | 1 | Short | 1 | |
Fire data | ||||||
Wind up | 0.5 | Burst duration | Reload frequency | 0 | ||
Wind down | 0.5 | Cooldown | 0 | Reload duration | 0 | |
Other details | ||||||
Damage Per Second calculations (?) | ||||||
Raw DPS: 12 | huge 1 |
large 1 |
medium 1 |
small 1 |
tiny 1 | |
commander 0.7 |
8.4 | 8.4 | ||||
infantry 1 |
12 | 12 | ||||
infantry_fire_resist 1 |
12 | |||||
heavy_infantry 1 |
12 | 12 | 12 | |||
super_heavy_infantry 0.7 |
8.4 | 8.4 | ||||
vehicle 0.1 |
1.2 | |||||
building 0.1 |
1.2 | 1.2 | 1.2 | |||
building_defence 0.3 |
3.6 | |||||
building_light 0.25 |
3 | 3 | ||||
Cover modifiers | ||||||
open | light | heavy | garrison | shield | ||
damage | 1 | 1 | 1 | 1 | 1 | |
accuracy | 1 | 0.9 | 0.75 | 0.5 | 1 | |
Data version: 2.6.0 |