Dawn of War II/Warrior Brood
Jump to navigation
Jump to search
Warriors (Tyranicus gladius in High Gothic) are heavy melee Tyranids. They are effective against infantry and emit a synapse effect enhancing other close combat Tyranids.
Auras
Melee Resistance Aura | |||
---|---|---|---|
Unit(s) | Heroes and most melee units | ||
Requires | Default ability | ||
Cost | Always active | ||
Effects | This unit always takes 40% less damage from melee weapons. Does not affect damage from ranged weapons. | ||
Data version: 2.6.0 |
Synapse | |
---|---|
Effects | Tyranids within 32 radius suffer -20% received melee & courage damage. Rippers are immune to suppression, Hormagaunts can leap into combat and Tyrant Guard gain +1.5 (+43%) speed. |
Base Info
Health | 1080 |
Energy | 100 |
Courage | 100 |
Suppression Resistance | 4% |
Armour Type | Heavy_Infantry |
Requsition | 300 |
Power | 30 |
Upkeep | 12.75 |
Popcap | 15 |
Build Time | 24 (secs) |
Squad Size | 3 |
Maximum Speed | 5.5 |
Acceleration | 20 |
Deceleration | 20 |
Rotation Rate | 800 |
Sight Radius | 50 |
Detect Radius | 30 |
Retreat | Yes |
Weapons
Scything Talons | ||||||
---|---|---|---|---|---|---|
Damage | 18 | Wpn family | power_melee_pvp | |||
Range | 0 | Dmg type | melee_power_weapons_pvp | |||
Moving acc | 100% | Wpn class | melee | |||
Notes | Melee attack with power weapon damage, most effective against heavy infantry targets. | |||||
DPS | ||||||
Raw: 18 | huge | large | medium | small | tiny | |
commander | 18 | 18 | ||||
infantry | 18 | 18 | ||||
infantry_fire_resist | 18 | |||||
heavy_infantry | 23.4 | 23.4 | ||||
super_heavy_infantry | 23.4 | |||||
vehicle | 2.7 | |||||
building | 13.5 | |||||
building_defence | 6.3 | |||||
building_light | 4.5 | 4.5 | 4.5 | |||
Cover | ||||||
open | light | heavy | garrison | shield | ||
damage | 1 | 1 | 1 | 1 | 1 | |
accuracy | 1 | 0.9 | 0.75 | 0.5 | 1 |
Upgrades
Adrenal Glands | Increases Warrior health and damage, also allowing them to destroy vehicles in melee. Nearby melee Tyranids receive health bonuses. |
Barbed Strangler | Launches seed pods that erupt to entangle infantry within their vines causing affected units to be suppressed. |