Elite/Strike Squad/Upgrades
< Elite | Strike Squad
Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Psycannon (Strike Squad) | |||||
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Unit(s) | Strike Squad | Equips the squad with a psycannon, a heavy ranged weapon effective against most targets. 14.43 explosive DPS with splash damage, 12 melee DPS. | |||
Tier | 2 | ||||
Cost | 80 25 15 | ||||
Justicar (Strike Squad) | |||||
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Unit(s) | Strike Squad | The Justicar is a potent fighter who supports the squad with his personal prowess and unlocks the Energy Burst and Purification abilities. | |||
Tier | 2 | ||||
Cost | 90 25 5 15 | ||||
Nemesis Focus | |||||
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Unit(s) | Strike Squad | Increase the squad's melee damage by 30% and health by 15%. Reduce the cooldowns of Purification and Energy Blast by 50%. Each melee strike will also burn 2 energy from the target. The squad can no longer use ranged weapon upgrades after this is purchased. | |||
Tier | 2 | ||||
Cost | 75 20 15 | ||||
Incinerator (Strike Squad) | |||||
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Unit(s) | Strike Squad | Equips the squad with an incinerator, a flamer-type weapon effective against infantry in cover or garrison. 4.02 flame DPS and 12 melee DPS. | |||
Tier | 1 | ||||
Cost | 80 20 15 | ||||