Retribution/Autarch/Abilities
< Retribution | Autarch
Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Default abilities
Scorpion Shield | |||||
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Unit(s) | Autarch | Friendly Eldar infantry within 22 radius take 10% less ranged damage. Does not affect heroes or the Autarch. | |||
Requires | Default ability | ||||
Cost | Always active | ||||
Fleet of Foot | |||||
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Unit(s) | Various Eldar infantry | Gain +3 speed for 10 seconds, but deliver 80% less ranged damage and 40% less melee damage for the duration. Howling Banshees with the Exarch also take 50% less ranged damage. Cooldown 35 seconds. | |||
Requires | Varies | ||||
Cost | 40 | ||||
Leap | |||||
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Unit(s) | Autarch | Break suppression and leap to targeted location, doing weapon knockback to enemy infantry in radius 5. The Autarch and allied infantry in radius 12 are healed for 30 health, and their speed is increased by 1.5 and damage by 20% for 10 seconds. Cooldown 20 seconds. | |||
Requires | Default ability | ||||
Cost | 30 | ||||
Skyleap | |||||
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Unit(s) | Autarch | Escapes high into the atmosphere, removing the Autarch from play but allowing her to be recalled for 100. | |||
Requires | Default ability | ||||
Cost | 80 | ||||
Upgrade abilities
Forceshield | |||||
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Unit(s) | Autarch | Activates a force shield that causes damage to reduce energy rather than health. Shield strength is 4 damage taken per 1 energy drained. | |||
Requires | Forceshield | ||||
Cost | 1 per 4 damage | ||||