Retribution/Noise Marines/Strategy

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Preview

Noise Marines are Chaos Space Marines that have dedicated themselves to the Chaos God Slaanesh, and use sonic weaponry. Their blasters emit waves of sound that can disorient, disrupt, and destroy enemies on the field. They are one of the new units that players can field in Dawn of War II: Retribution, here are specifics on the Noise Marines.

  • Unit: Noise Marines
  • Availability: Tier 1
  • Abilities:
    • Cacophony – The Noise Marines become stationary and produce huge sonic blasts in their vicinity, knocking back enemy and friendly troops.
  • Upgrades:
    • Blastmasters – A powerful sonic weapon with excellent range. The Blastmaster is effective versus all armor types and will knock over units in its firing line. Noise Marines upgraded to the Blastmaster lose the Cacophony ability. Squad is immobile while upgrading. Requires Tier 2.

A new addition for the early game for Chaos, Noise Marines can appear on the field relatively quickly and are a support unit that can disrupt the enemy in a number of ways. They prevent ranged attacks by units that are under the effects of their sonic weapons, which can take a key enemy squad out of the battle. While Noise Marines are vulnerable to melee attacks, their Cacophony special ability can further disrupt enemy units that are close by, allowing the Noise Marines to escape or time for help to arrive.

Once you’ve reached Tier 2, researching the Blastmasters upgrade adds this heavy weapon to the squad. Your Noise Marines will now need time to set up, like a Havoc squad, but you’ve now added some devastating long range firepower to your arsenal. Units along the line of fire from a Blastmaster are knocked down, while units that get hit by it will suffer full damage from this powerful weapon.