Retribution/Tarantula Turret (Techmarine)
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Tarantula Turret (Techmarine) Building |
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Faction | Space Marines | Health | 500 | Buy | Reinf. | Upkeep | ||
Tier | 1 | Courage | 200 | |||||
Armor | building_defence | Sight radius | 40 | 30 | ||||
Size | huge | Detect radius | 15 | 5 | ||||
XP value | 100 | Speed | 0 | 15 | ||||
Death | +15 | Model count | 1 | |||||
Melee skill | ||||||||
A turret emplacement armed with heavy bolters that can suppress enemy infantry. Limited firing arc. | Data version: 3.18 |
The Tarantula Turret is a stationary gun turret constructed by the Techmarine hero. The turret comes armed with two heavy bolters that suppress infantry, and it can be upgraded to two missile launchers effective against vehicles.
- Higher damage than the turret built by the Plague Champion hero, but smaller arc (100° against 120°)
- Overused by beginners, often effective in low-skill matches but failing miserably against experienced opponents
- Can be exploited on some maps with proper support
Upgrades
Missile Launcher Turret | |||||
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Unit(s) | Tarantula Turret | Change the Tarantula Turret's heavy bolters to missile launchers, effective against vehicles. | |||
Tier | 2 | ||||
Cost | 80 40 30 | ||||
Weapons
SM Heavy Bolter Turret Left Techmarine | |||||
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Weapon family | heavy_bolter_pvp | Range | 2–49 | 100° firing arc. | |
Damage type | suppression_pvp | Moving accuracy | n/a | ||
Raw DPS | 160 |
SM Heavy Bolter Turret Right Techmarine | |||||
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Weapon family | heavy_bolter_pvp | Range | 2–49 | 100° firing arc. | |
Damage type | suppression_pvp | Moving accuracy | n/a | ||
Raw DPS | 160 |
SM Missile Launcher Turret Left | |||||
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Weapon family | missile_pvp | Range | 0–44 | 120° firing arc. | |
Damage type | explosive_pvp | Moving accuracy | n/a | ||
Raw DPS | 10.83 |
SM Missile Launcher Turret Right | |||||
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Weapon family | missile_pvp | Range | 0–44 | 120° firing arc. | |
Damage type | explosive_pvp | Moving accuracy | n/a | ||
Raw DPS | 10.83 |