Retribution/Tyrant Guard/Abilities
< Retribution | Tyrant Guard
Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Shieldwall | |||||
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Unit(s) | Tyrant Guard | The Tyrant Guard withdraws into its protective carapace, disabling it while changing armor type from super heavy infantry to vehicle and increasing health regeneration by 20 hp/s. | |||
Requires | Default ability | ||||
Cost | 60 | ||||
Rampage (Tyrant Guard) | |||||
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Unit(s) | Tyrant Guard | The Tyrant Guard stampedes to the targeted location, increasing its speed by 100%. Each second all units in radius 4.5 take 20 piercing damage and ability knockback. Targets in radius 3 take an additional 20 damage. 80 second cooldown. | |||
Requires | Default ability | ||||
Cost | 60 | ||||