Template:DoWSquadInfobox

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Template-info.svg Documentation Edit this documentation at Template:DoWSquadInfobox/doc.

The DoWSquadInfobox is an infobox that can be used to display information for squads (including individual units and vehicles) from Warhammer 40,000 Dawn of War, Winter Assault and Dark Crusade. The infobox is split into six panels: one squad panel and five unit panels that will not show in the infobox if no information is provided for them. An example of its usage is:



For the squad panel:

|squadName  
|image 
|race 
|role 
|trainedAt  
|trainingRequirements 
|squadCap 
|supportCap 
|orkPop  
|requisition 
|power  
|time  
|baseUnit 
|startingSize  
|maxSize  
|heavyWeapons  
|maxHeavyWeapons  
|squadLimit  
|leaders 
|maxLeaders 
|canInfiltrate
|canReceive  
|canAttach 
|moralePoints 
|moraleRate 
|minBrokenMorale  
|minBrokenTime 
|transportType 
|transportSize  
|transportSpots 
|transportableTypes 
|capture 
|uncapture 
|capRate  
|research     

For the unit 1 panel:

|unitName1 
|armourType1 
|armour1 
|minArmour1 
|hitpoints1 
|healthRegen1 
|canBeRepaired1 
|maxRepairers1 
|moraleDeath1 
|spawnUsablebody1 
|spawnBloodSplat1 
|spawnSoul1 
|deathExplosionChance1 
|deathExplosionMaxDamage1 
|deathExplosionMinDamage1 
|deathExplosionMoraleDamage1 
|deathExplosionRadius1 
|getBackUpChance1 
|getBackUpTime1 
|getBackUpHealth1 
|getBackUpSquadProximity1 
|orkPopR1 
|requisitionR1 
|powerR1 
|timeR1 
|defaultRanged1 
|defaultMelee1 
|meleeChargeRange1 
|meleeChargeSpeedIncrease1 
|meleeLeapEnbale1 
|meleeLeapDamage1 
|meleeLeapMinDistance1 
|meleeLeapMinTime1 
|meleeLeapSpeed1 
|meleeLeapTendency1 
|meleeLeapMaxTargetMass1 
|meleeLeapKnockdownMaxDis1 
|meleeLeapAngleRandom1 
|meleeLeapMaxForce1 
|meleeLeapMinForce1 
|meleeLeapMaxVerticalAngle1 
|meleeLeapMinVerticalAngle1 
|inMeleeRangedDamageRecieved1 
|inMeleeRangedMoraleDamageRecieved1 
|abilities1 
|repairRate1 
|repaierCost1 
|mobValue1 
|waaghCharge1 
|maxSpeed1 
|accelerationTime1 
|rotationRate1 
|turningBehaviour1 
|mass1 
|entrenchedMass1 
|entrenchedRangedDamageTaken1 
|entrenchedMeleeDamageTaken1 
|sightRadius1 
|keenSense1 
|lightMoraleRegen1 
|heavyMoraleRegen1 
|negativeMoraleRegen1 
|lightDamageTaken1 
|heavyDamageTaken1 
|negativeDamageTaken1 
|lightMaxSpeed1 
|heavyMaxSpeed1 
|negativeMaxSpeed1 

For the unit 2 panel:

|unitName2 
|armourType2 
|armour2 
|minArmour2 
|hitpoints2 
|healthRegen2 
|canBeRepaired2 
|maxRepairers2 
|moraleDeath2 
|spawnUsablebody2 
|spawnBloodSplat2 
|spawnSoul2 
|deathExplosionChance2 
|deathExplosionMaxDamage2 
|deathExplosionMinDamage2 
|deathExplosionMoraleDamage2 
|deathExplosionRadius2 
|getBackUpChance2 
|getBackUpTime2 
|getBackUpHealth2 
|getBackUpSquadProximity2 
|orkPopR2 
|requisitionR2 
|powerR2 
|timeR2 
|defaultRanged2 
|defaultMelee2 
|meleeChargeRange2 
|meleeChargeSpeedIncrease2 
|meleeLeapEnbale2 
|meleeLeapDamage2 
|meleeLeapMinDistance2 
|meleeLeapMinTime2 
|meleeLeapSpeed2 
|meleeLeapTendency2 
|meleeLeapMaxTargetMass2 
|meleeLeapKnockdownMaxDis2 
|meleeLeapAngleRandom2 
|meleeLeapMaxForce2 
|meleeLeapMinForce2 
|meleeLeapMaxVerticalAngle2 
|meleeLeapMinVerticalAngle2 
|inMeleeRangedDamageRecieved2 
|inMeleeRangedMoraleDamageRecieved2 
|abilities2 
|repairRate2 
|repaierCost2 
|mobValue2 
|waaghCharge2 
|maxSpeed2 
|accelerationTime2 
|rotationRate2 
|turningBehaviour2 
|mass2 
|entrenchedMass2 
|entrenchedRangedDamageTaken2 
|entrenchedMeleeDamageTaken2 
|sightRadius2 
|keenSense2 
|lightMoraleRegen2 
|heavyMoraleRegen2 
|negativeMoraleRegen2 
|lightDamageTaken2 
|heavyDamageTaken2 
|negativeDamageTaken2 
|lightMaxSpeed2 
|heavyMaxSpeed2 
|negativeMaxSpeed2 

For the unit 3 panel:

|unitName3 
|armourType3 
|armour3 
|minArmour3 
|hitpoints3 
|healthRegen3 
|canBeRepaired3 
|maxRepairers3 
|moraleDeath3 
|spawnUsablebody3 
|spawnBloodSplat3 
|spawnSoul3 
|deathExplosionChance3 
|deathExplosionMaxDamage3 
|deathExplosionMinDamage3 
|deathExplosionMoraleDamage3 
|deathExplosionRadius3 
|getBackUpChance3 
|getBackUpTime3 
|getBackUpHealth3 
|getBackUpSquadProximity3
|orkPopR3 
|requisitionR3 
|powerR3 
|timeR3 
|defaultRanged3 
|defaultMelee3 
|meleeChargeRange3 
|meleeChargeSpeedIncrease3 
|meleeLeapEnbale3 
|meleeLeapDamage3 
|meleeLeapMinDistance3 
|meleeLeapMinTime3 
|meleeLeapSpeed3 
|meleeLeapTendency3 
|meleeLeapMaxTargetMass3 
|meleeLeapKnockdownMaxDis3 
|meleeLeapAngleRandom3 
|meleeLeapMaxForce3 
|meleeLeapMinForce3 
|meleeLeapMaxVerticalAngle3 
|meleeLeapMinVerticalAngle3 
|inMeleeRangedDamageRecieved3 
|inMeleeRangedMoraleDamageRecieved3 
|abilities3 
|repairRate3 
|repaierCost3
|mobValue3 
|waaghCharge3 
|maxSpeed3 
|accelerationTime3 
|rotationRate3 
|turningBehaviour3 
|mass3 
|entrenchedMass3 
|entrenchedRangedDamageTaken3 
|entrenchedMeleeDamageTaken3 
|sightRadius3 
|keenSense3 
|lightMoraleRegen3 
|heavyMoraleRegen3 
|negativeMoraleRegen3 
|lightDamageTaken3 
|heavyDamageTaken3 
|negativeDamageTaken3 
|lightMaxSpeed3 
|heavyMaxSpeed3 
|negativeMaxSpeed3 

For the unit 4 panel:

|unitName4 
|armourType4 
|armour4 
|minArmour4 
|hitpoints4 
|healthRegen4 
|canBeRepaired4 
|maxRepairers4 
|moraleDeath4 
|spawnUsablebody4 
|spawnBloodSplat4 
|spawnSoul4 
|deathExplosionChance4 
|deathExplosionMaxDamage4 
|deathExplosionMinDamage4 
|deathExplosionMoraleDamage4 
|deathExplosionRadius4 
|getBackUpChance4 
|getBackUpTime4 
|getBackUpHealth4
|getBackUpSquadProximity4
|orkPopR4 
|requisitionR4 
|powerR4 
|timeR4 
|defaultRanged4 
|defaultMelee4 
|meleeChargeRange4 
|meleeChargeSpeedIncrease4 
|meleeLeapEnbale4 
|meleeLeapDamage4 
|meleeLeapMinDistance4 
|meleeLeapMinTime4 
|meleeLeapSpeed4 
|meleeLeapTendency4 
|meleeLeapMaxTargetMass4 
|meleeLeapKnockdownMaxDis4 
|meleeLeapAngleRandom4 
|meleeLeapMaxForce4 
|meleeLeapMinForce4 
|meleeLeapMaxVerticalAngle4 
|meleeLeapMinVerticalAngle4 
|inMeleeRangedDamageRecieved4 
|inMeleeRangedMoraleDamageRecieved4 
|abilities4 
|repairRate4 
|repaierCost4 
|mobValue4 
|waaghCharge4 
|maxSpeed4 
|accelerationTime4 
|rotationRate4 
|turningBehaviour4 
|mass4 
|entrenchedMass4 
|entrenchedRangedDamageTaken4 
|entrenchedMeleeDamageTaken4 
|sightRadius4 
|keenSense4 
|lightMoraleRegen4 
|heavyMoraleRegen4 
|negativeMoraleRegen4 
|lightDamageTaken4  
|heavyDamageTaken4 
|negativeDamageTaken4 
|lightMaxSpeed4 
|heavyMaxSpeed4 
|negativeMaxSpeed4 

For the unit 5 panel:

|unitName5 
|armourType5 
|armour5 
|minArmour5 
|hitpoints5 
|healthRegen5 
|canBeRepaired5
|maxRepairers5
|moraleDeath5
|spawnUsablebody5 
|spawnBloodSplat5 
|spawnSoul5 
|deathExplosionChance5 
|deathExplosionMaxDamage5 
|deathExplosionMinDamage5 
|deathExplosionMoraleDamage5
|deathExplosionRadius5 
|getBackUpChance5 
|getBackUpTime5 
|getBackUpHealth5 
|getBackUpSquadProximity5 
|orkPopR5 
|requisitionR5 
|powerR5 
|timeR5 
|defaultRanged5 
|defaultMelee5 
|meleeChargeRange5 
|meleeChargeSpeedIncrease5 
|meleeLeapEnbale5 
|meleeLeapDamage5 
|meleeLeapMinDistance5 
|meleeLeapMinTime5 
|meleeLeapSpeed5 
|meleeLeapTendency5 
|meleeLeapMaxTargetMass5 
|meleeLeapKnockdownMaxDis5 
|meleeLeapAngleRandom5 
|meleeLeapMaxForce5 
|meleeLeapMinForce5 
|meleeLeapMaxVerticalAngle5 
|meleeLeapMinVerticalAngle5 
|inMeleeRangedDamageRecieved5 
|inMeleeRangedMoraleDamageRecieved5 
|abilities5 
|repairRate5 
|repaierCost5 
|mobValue5 
|waaghCharge5 
|maxSpeed5 
|accelerationTime5 
|rotationRate5 
|turningBehaviour5 
|mass5 
|entrenchedMass5 
|entrenchedRangedDamageTaken5 
|entrenchedMeleeDamageTaken5 
|sightRadius5 
|keenSense5 
|lightMoraleRegen5 
|heavyMoraleRegen5 
|negativeMoraleRegen5 
|lightDamageTaken5 
|heavyDamageTaken5 
|negativeDamageTaken5 
|lightMaxSpeed5 
|heavyMaxSpeed5 
|negativeMaxSpeed5