Template:Unit Infobox

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Template-info.svg Documentation Edit this documentation at Template:Unit_Infobox/doc.
Description

This is the infobox table intended to be used for all units within the Dawn of War series. To include the Unit Infobox Template into an Article for a Unit, copy and paste the following code at the top of the Article and fill in as much information as possible. All of the following fields are optional and may be modified.

Syntax
{{Unit Infobox
|Image = 
|Name = 
|Type = 
|Intro = 
|Faction = 
|Building = 
|Requires = 
|Limit = 
|Squad = 
|Cost = 
|Time = 
|SquadCost = 
|SquadTime = 
|HP = 
|Morale = 
|MAttack = 
|RAttack = 
|BAttack = 
|Armor = 
|Range = 
|MinRange = 
|LOS = 
|Accuracy = 
|Speed = 
|Capacity = 
}}

Parameters used:

  • Image: An in-game icon of the unit when selected.
  • Name: Name of the unit.
  • Type: Type of unit, generally Infantry, Heavy Infantry, Daemon or Vehicle.
  • Intro: The game and expansion in which the unit make its first appearance.
  • Faction: The type of civilization or empire that is available to.
  • Building: Where the unit is produced. Don't forget to pipe the link if the building appears in other games: eg [[Chaos Temple (Dawn of War III)|Chaos Temple]] instead of [[Chaos Temple]]. The second is the disambiguation Chaos Temple.
  • Requires: Tiers, upgrades and prerequisites.
  • Limit: The maximum amount allowed on the battlefield.
  • Squad: The default/maximum squad size.
  • Cost: Amount of Power, Ork Resource and Requisition required to begin training.
  • Time: Time it takes to complete the training or requisition the unit.
  • SquadCost: The Cost of increasing its squad size by one.
  • SquadTime: The time it takes to increase the squad size by one.
  • HP: Base Hit Points
  • Morale: Base Morale
  • MAttack: Default amount of melee damage dealt per second.
  • RAttack: Default amount of ranged damage dealt per second.
  • BAttack: Default amount of additional damage dealt to certain units.
  • Armor: Default amount of resistance against certain units.
  • Range: Maximum range of ranged attack.
  • MinRange: Minimum range of ranged attack.
  • LOS: Line of Sight before upgrades.
  • Accuracy: Percentage of all attacks that deals damage.
  • Speed: Movement speed before upgrades.
  • Capacity: Number of squads it can carry.

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