Dawn of War II/Hive Tyrant/Abilities
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Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Default abilities
Global abilities
Brood Nest | |||||
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Unit(s) | Hive Tyrant | Construct a Brood Nest that allows allied infantry in radius 50 to reinforce. | |||
Requires | Tier 1 | ||||
Cost | 100 4 15 | ||||
Warrior Vanguard | |||||
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Unit(s) | Hive Tyrant | Calls down mycetic spores which do 50 legacy explosive damage and ability knockback in radius 9, then spawn a Warrior Brood and allow allied infantry in radius 30 to reinforce. 300 second cooldown. | |||
Requires | Tier 2 | ||||
Cost | 300 150 | ||||
Without Number | |||||
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Unit(s) | All Tyranid heroes | Spawns a Hormagaunt Brood, a Termagant Brood and a Warrior Brood at your HQ. 240 second cooldown. | |||
Requires | Tier 2 | ||||
Cost | 500 300 | ||||
Wargear abilities
Seismic Roar | |||||
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Unit(s) | Hive Tyrant | Deals 35 piercing damage and weapon knockback to enemies in radius 10 of the Hive Tyrant. The ground in radius 15 becomes poisoned for the next 10 seconds, doing 6 piercing damage every second to enemy infantry. 45 second cooldown. | |||
Requires | Rending Talons | ||||
Cost | 50 | ||||
Charge (Hive Tyrant) | |||||
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Unit(s) | Hive Tyrant | Charge at the targeted location, doing ability knockback and up to 30 piercing damage to everything in the Tyrant's path. 50 second cooldown. | |||
Requires | Extended Carapace | ||||
Cost | 60 | ||||
Improved Synapse | |||||
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Unit(s) | Hive Tyrant | Allied Tyranid non-hero, non-synapse infantry units in radius 25 have their health increased by 25%. | |||
Requires | Improved Synapse | ||||
Cost | None (always active) | ||||
Invulnerability | |||||
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Unit(s) | Hive Tyrant | Renders the Hive Tyrant invulnerable for 12 seconds. 80 second cooldown. | |||
Requires | Bonded Exoskeleton | ||||
Cost | 80 | ||||
Warp Field (Hive Tyrant) | |||||
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Unit(s) | Hive Tyrant | Activates a psychic field that causes damage to reduce energy rather than health while active. Field strength is 5 damage taken per 1 energy drained. | |||
Requires | Warp Field | ||||
Cost | 1 to activate | ||||
Psychic Scream | |||||
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Unit(s) | Hive Tyrant | Reduces the damage of enemy infantry in radius 25 of the Hive Tyrant by 30% for 15 seconds. 50 second cooldown. | |||
Requires | Psychic Scream | ||||
Cost | 45 | ||||
Bio-Plasma (Hive Tyrant) | |||||
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Unit(s) | Hive Tyrant | Hurls a blast of bio-plasma, doing up to 80 plasma cannon damage and weapon knockback in radius 5. 45 second cooldown. | |||
Requires | Bio-Plasma | ||||
Cost | 50 | ||||