Elite/Tactical Marine Squad/Abilities
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Stats • Leveling • Weapons • Abilities • Upgrades • Strategy
Kraken Bolts | |||||
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Unit(s) | Tactical Marine Squad | Damage (both ranged and melee) against heavy infantry armor is increased by 20% for 10 seconds. Cooldown 40 seconds. | |||
Requires | Default ability | ||||
Cost | None | ||||
And They Shall Know No Fear | |||||
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Unit(s) | Tactical Marine Squad, Sternguard Veteran Squad | Receive 40% less damage and gain suppression immunity for 20 seconds. Melee attacks have a 50% chance to do weapon knockback but the squad moves with 40% reduced speed while ability is active. Ability charged by taking 1200 damage. Cooldown 80 seconds. | |||
Requires | Sergeant | ||||
Cost | None | ||||