Retribution/Guardsman Infantry Squad

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StatsLevelingWeaponsAbilitiesUpgradesStrategy

Guardsman Infantry Squad
Rt ig guardsmen.png
Dow2 dec anti infantry ranged.png
Built by:
Tier:
1
Type:
Infantry
Armor:
infantry
Size:
small
Squad health:
600
Models:
6
Die last:
Model health:
Courage:
100
Energy:
Sight radius:
40
Detect radius:
5
Speed:
5
Melee skill:
50
Rotation speed:
Charge speed:
Charge range:
Charge duration:
Charge cooldown:
Leap:
Crush:
Knockback resist:
Cover benefits:
 
Buy
Reinf.
Upkeep
Dow2 requisition.png
230
19.2
2.55
Dow2 power.png
0
Dow2 popcap.png
6
1
Dow2 time.png
19
2.4
Dow2 global.png
 
XP value
Death
 
 
50
+3
 
Basic ranged unit effective against other ranged forces but weak in melee. Can be upgraded with squad leaders that increase the squad size. Leaders will be the last to die.

The Guardsman Infantry Squad is the basic light infantry unit of the Imperial Guard. Unupgraded Guardsmen are one of the weakest units in the game, but with squad leaders, and possibly a weapon upgrade, they become a significant force. The unit also introduces some new mechanics to Dawn of War II gameplay.

  • The first unit to have its squad leaders always die last
  • Squad leaders increase the number of Guardsmen and allow reinforcing 2–3 models for the price of 1
  • The only non-hero unit that can build turrets; also builds deployable cover
  • Great synergy with Sentinels and Chimerae
  • A fully upgraded squad can have higher health and damage than a Tactical Squad
  • Vulnerable to AoE damage such as fire and grenades

Army Level unlocks

  • Level 5: Bayonet Attachments
  • Level 10: Rare Armor

Gallery