Elite/Tyranids/Units
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Hormagaunt Brood | Fast-moving melee unit that can close quickly to attack weaker ranged units or overwhelm enemies in large numbers. Can be upgraded with Adrenal Glands, which increase combat effectiveness. In tier 2, they can also purchase Endless Swarm, increasing the squad to 10 models, and enabling them to reinforce 2 at a time. |
Spore Mines | A support and disruption unit, Spore Mines float into enemy ranks and explode in a cloud of acidic gas, suppressing and damaging the target. |
Termagant Brood | Fragile ranged unit that can overwhelm melee enemies en masse. Can be upgraded with Toxin Sacs to improve effectiveness and gain a ranged infantry snare. |
Warrior Brood | Melee unit that projects Basic Synapse, enhancing nearby Tyranid units. Can be upgraded for increased melee capabilities or ranged suppression and AoE damage. Detects infiltrated units. |
Ravener Brood | Fragile, high-damage melee unit that is effective against infantry and capable of burrowing underground. Can be upgraded to ranged anti-infantry weapons. |
Genestealer Brood | A high-damage melee unit effective against infantry that infiltrates when standing still. Can be upgraded with to be effective against all targets. |
Ripper Swarm | Small Tyranid creatures that soak up ranged fire and disrupt enemy lines to protect more important creatures. Cannot be suppressed while under synapse. Gain enhancements from Tier 2/3 upgrades. |
Tyrant Guard | A large, slow and durable melee unit that moves faster in synapse. Can use the Shiedwall to regenerate health and reduce incoming damage and Rampage to charge into combat. |
Venom Brood | Warrior Brood mutated with venom cannons, effective anti-vehicle weapons. Emits Basic Synapse and detects infiltrated units. Can be upgraded to emit Ranged Synapse. |
Zoanthrope | Slow, fragile artillery unit emitting the Basic Synapse and a powerful but short-ranged Regeneration Synapse. |
Carnifex | A living engine of destruction that is impervious to small arms fire. Can be upgraded to even more ferocious in melee, or as a high damage ranged unit with anti-infantry or anti-vehicle biomorphs. |
Elite/Doom of Malan'tai
Lictor | Deadly assassin unit that can infiltrate and strike high-value targets with devastating disruption abilities. Detects infiltrated units. Only one can be built at a time. |
Swarmlord | Legendary synapse creature. Nearly unstoppable in melee. Emits Basic Synapse and Speed Synapse, and allows nearby Tyranids to reinforce. |