Elite/Space Marines/Units
< Elite | Space Marines
Heavy jump infantry, effective at disruption and countering ranged infantry. Can be upgraded with a squad leader, stun grenades and anti-vehicle melta bombs. Can be be upgraded to first company Vanguard Veterans.
Heavy jump infantry, effective at disruption and countering ranged infantry. Can be upgraded with a squad leader, stun grenades and anti-vehicle melta bombs. Can be be upgraded to first company Vanguard Veterans.
Devastator Marine Squad | Suppresses large groups of infantry. Has limited firing arc and requires set-up time. Can be upgraded with a Lascannon which highly effective at damaging and snaring vehicles. |
Scout Squad | Versatile anti-melee unit that can be equipped with shotguns or a sniper rifle. May also add a Scout Sergeant who grants frag grenades. |
Tactical Marine Squad | Elite infantry that can shrug off most small-arms fire. Can be equipped with multiple weapon upgrades. |
Devastator Plasma Cannon Squad | Set-up team that does high damage and knockback at long range. Effective against all targets. Best used wisely as they will do friendly fire. |
Dreadnought | Inspires nearby troops by killing, temporarily increasing combat effectiveness. Can upgrade to heavy ranged weaponry. |
Librarian | Space Marine psyker unit capable of powerful damage and support abilities. Inspires surrounding Space Marines when killing in melee. |
Razorback | Armed infantry transport that allows nearby infantry to reinforce. |
Sternguard Veteran Squad | First Company veteran infantry. Tough and capable ranged infantry with specialised ammunition to deal with any target. |
Whirlwind | Mobile artillery unit that fires disruptive missile barrages. |
Venerable Dreadnought | Specialised meele walker unit inspires nearby troops when killing enemies temporarily increasing their stats. |
Land Raider Redeemer | Heavy transport tank equipped with several weapons. Units can reinforce from the tank and use it as a retreat point. Emits a healing aura, healing 1% of maximum health every second to allied infantry. |
Predator | Heavy battle tank. Equipped with ranged weapons that are effective against infantry and vehicles. |
Terminator Assault Squad | Super heavy elite melee infantry that inspires nearby troops when scoring killing blows. Immune to knockback and supression. Can Teleport but are unable to retreat. |
Terminator Squad | Super heavy elite ranged infantry that inspires nearby troops when scoring killing blows. Immune to knockback and supression. Can Teleport but are unable to retreat. |
Vanguard Veteran Squad | Elite heavy jump infantry. Durable and effective at disruption and melee. |